# Controls

<!--{"order": 200, "parent": "ui"}-->

**The editors and inputs.** Each is a widget: it draws to SVG and works the
same as a page overlay, on a panel in the scene, and in a headset. The simple
ones (slider, toggle, select, button) are on the [widgets3d](/widgets3d/) page;
these are the ones big enough to need their own.

<!-- toc -->
- [Coordinate fields](/vector-field/)
- [angle-field](/angle-field/)
- [Curve editor](/curve-field/)
- [Footprint editor](/footprint-field/)
- [colorPicker3d](/color-picker/)
- [Icon grid](/icon-grid/)
- [color3d](/color-field/)
- [picker](/picker/)
- [keyboard](/keyboard/)
- [table](/table/)
- [Light editor](/light-editor/)
<!-- /toc -->
