0.11.1
Fixed
- The glass gamepad draws on your site (0.11.0 docs review). Its default art was fetched from
/gamepad-left.svg,/gamepad-right.svgand/gamepad-top.svg, which our doc site serves fromstatic/and the package does not ship, so on an adopter's site the fetches 404'd andgamepadmounted nothing. The art is now built into the library (src/gamepad-art.ts, generated bybun run dial-art, as the compass and watch are); a clusterurlof your own is fetched as before. - The XR reticle draws on your site:
xr-reticle="on"fetched/reticle.svg, which only our doc site serves. It is built in now, like the gamepad. - The crowd's skinned baseline loads on your site:
skinnedUrldefaulted to/omnidude.glb, which only our doc site serves. It now defaults to omnidude on the CDN (assetUrl('tonio/omnidude/omnidude.glb')). - The docs are reorganised (0.11.0 docs review,
reviews/0.11.0-docs-review.md). About 56 helper pages are folded into the page that uses them (the water's shore, caustics and normal map into b3d-water, the movement model into b3d-biped, the gamepad sources into virtual-gamepad, and so on); their old URLs are gone. Pages state what is true now, without history. Design essays moved to the design docs, and Tonio's remarks that decided things are on Design notes. Attribute tables are complete for<tosi-b3d>(35), the biped (33), water, skybox, planet, clouds, lamp, launcher, turret, radar, glass gamepad and others. The changelog is one page per version, and it and Migration are under Upgrading. No code changed. - Doc fixes from the 0.11.0 docs review (
reviews/0.11.0-docs-review.md): b3d-aircraft'smissileSpeeddefault is 90, not 55; b3d-panel had twoflat-framerows (merged) and its methods and events sat under Attributes (own heading now); b3d-controllable's example used a field only the aircraft has (it now turnsry); svg-texture said a theme font reaches a texture only if installed, and now points atregisterSvgFont; the formations demo usedorbitCam's deprecated radians; b3d-cloud-deck's "first pass, not tuned" section listed problems already fixed; b3d-radar-blip's page ended in a stray#.
Size: barrel (min, packages external) 1241.7 KB raw / 424.8 KB gz, +0.68% on 0.11.0 (the gamepad art, now built in).